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The consequences of having a bad alignment and the flaws of the alignment system

Having a bad alignment and getting red do come with some consequences. Everyone both previous friends and opponents in the game will regard you as an obvious target, in addition, you are no longer popular to your own racial towns who in turn hate you, and what is the worse, you will be attacked by the guard towers. You can not enjoy the same rights as normal players, for example, you are not permitted to bind at the same bindstone as normal players. That is reasonable, because since the bindstones are in town, you would be attacked immediately. Once you get red, you will be automatically bound to remote bindstones in the wilderness in which there is little in the ways of merchants and banks in many case.
The alignment system does have its flaws. The first flaw, from my perspective, is that for a starting player, it can be easy to flag other players on rogue status by going out to put yourselves in front of their attacks. In the case, you possibly can be attacked by what would be otherwise friendly players, and the friendly players then try to capitalized on your rogue status. Because of the system in the game, you are advised to put an eye on your surroundings when you are in a crowded PvE area with lots of strangers. the second flaw I found of the alignment system is that your enemies can have an access to have their names colored blue. This is very dangerous to you, since you are confused in the event you see another player at a distance and can not figure out what race they may be. The game make this system have such function according to their alignment current situation, being blue on good stand with their race, or being red.
Articles resources:
http://www.articlesbase.com/computer-games-articles/the-consequences-of-having-a-bad-alignment-and-the-flaws-of-the-alignment-system-1615888.html
 

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